﻿using UnityEngine.UIElements;

namespace NodeEditor
{
    /// <summary>
    /// 分割区域
    /// </summary>
    public class SplitView:TwoPaneSplitView
    {
        public new class UxmlFactory : UxmlFactory<SplitView, TwoPaneSplitView.UxmlTraits> { }
    }
}
